![]() You can also build to the Windows version as a console application to access stdin and stdout. When you enable this setting, Unity builds managed scripts with the UNITY_SERVER define, which means you can write server-specific code for your application. AjusteĮnable this setting to build the Player for server use and with no visual elements (headless) without the need for any command line options. These vary depending on the target operating system you choose. The following table outlines the settings available for your build. Once you specify the build settings, select Build to create your build, or select Build And Run to create and run your build on the platform you specify. To access the Build Settings window, go to File > Build Settings. ![]() It contains settings to create development builds as well as publishing your final build. The PC, Mac & Linux Standalone build settings contain options you can use to set up and begin the build process for your application on these platforms.
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